Currently, after login the client will join the world room (server created) and it's own kingdom room. When receiving leaveRoomEvent client will send request to join his kingdom room again. So this RoomTrackingEventHandler must close the kingdom room created by client without filter and create a new room with the exact same name and put clients back in. But if that is possible, then it needs to be done only once until server restart because this room will always be there even though everyone leaves, correct?


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