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Thread: ElectroServer 5.3.3 released!

  1. #1
    Administrator tcarr's Avatar
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    ElectroServer 5.3.3 released!

    ElectroServer 5.3.3 was released today, with multiple bugfixes, new features, and new examples. For details see the release notes.

    Free download

    This is a minor upgrade from ES5.3.x (so you can upgrade the server in place by just replacing the server/lib folder with the new version). We added two new message types, so you will probably want to recompile your clients. If you choose not to recompile your clients, see Unknown Message Received for an explanation of the recoverable runtime error you might notice.

    If upgrading from a version earlier than ES5.3, use these upgrade instructions. Ask in the forum if you have problems or questions with the upgrade.

    The online manual and code documentation have already been updated. We are currently uploading the zip examples. Tomorrow I plan to upgrade the ES5 that backs our live examples, and uploading the recompiled clients for the live examples.

    I'm excited about this release. I love the way I can set server level components by adding a line in Extension.xml now, and that's a very nice set of new examples too.

    As always, if you notice any bugs, please post in the forum so that we can fix them.
    Teresa Carrigan
    Senior Engineer
    Electrotank, Inc.

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    Administrator tcarr's Avatar
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    The Live Examples are currently DOWN for maintenance.

    edit: The ES5 is now up, and I'm currently testing each of the Live Examples.

    progress: All games listed in the Game Examples table are working, except AndEnginePhysics has not been tested yet. (that requires me doing things with my cell phone, so it's last)

    All games and code examples listed in the New Examples table are working (brief testing)

    All example have now been tested except for AndEnginePhysics
    Last edited by tcarr; 07-12-2012 at 05:13 PM.
    Teresa Carrigan
    Senior Engineer
    Electrotank, Inc.

  3. #3
    Administrator tcarr's Avatar
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    I think even AndEnginePhysics is now working. Please do let me know if you spot any bugs.
    Teresa Carrigan
    Senior Engineer
    Electrotank, Inc.

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    Administrator tcarr's Avatar
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    Zips are all up. There's a problem with the AndEnginePhysics zip however (missing a file). I'll let you know when an updated zip is available. The file is missing in the release too.
    Teresa Carrigan
    Senior Engineer
    Electrotank, Inc.

  5. #5
    Administrator tcarr's Avatar
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    New AndEnginePhysics zip has been uploading, with the previously missing file included.
    Teresa Carrigan
    Senior Engineer
    Electrotank, Inc.

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    How would the iphone/android 5.3.2 clients behave on receiving unknown messages from server 5.3.3? The best situation would be that just they log a line about it and then ignore the message, without throwing any exceptions.

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    Administrator tcarr's Avatar
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    If your 5.3.2 clients add this line (or similar syntax) they will ignore all unknown message types. For more info see this article in the manual.

    es.getEngine().setIgnoreUnknownMessages(true);

    If you do not do this, the Java api does throw a RuntimeException. I know with AS3 clients it's a recoverable RuntimeException, so unless you are using a debug Flash player you don't even notice it. I haven't tested that with Java or iPhone.
    Teresa Carrigan
    Senior Engineer
    Electrotank, Inc.

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    Doesn't seem to work with Mountain Lion. Trying to open either the online or offline .dmg it just gives a message about the installer being damaged and to eject the image.

  9. #9
    Administrator tcarr's Avatar
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    The "Any Unix" installer will definitely work. You can get the apis and the examples from zips too.
    Teresa Carrigan
    Senior Engineer
    Electrotank, Inc.

  10. The Following User Says Thank You to tcarr For This Useful Post:

    cobolt_dink (08-02-2012)

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    That works.

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