Hello , i got a probleme with my client unity 3d , when he send a lot ammount of message , he no manage any of receive message , so if my client send about 6 message per seconde for 3 seconde , he start to do Onpluginmessageevent only after the client stop sending message

and i want to know if it possible to stop print the RECV and SEND message in console ?

thanks for help