Is there a limit on max heap size? It seems no matter what we set in the admin console (512MB for example), when the ES5 starts it shows using xxMB out of 247MB.
Our game with many users easily uses all 247MB soon after the server starts, and the server response becomes incredibly slow.
Is there any way to address this problem? (increase max heap size, clean up memory so it's not always 247 out of 247, etc.).