I am trying to use this method for communicating with a client via UDP directly to a user, I believe I need this method and to specify that it is "reliability.unreliable". However:
sendPluginMessageToUser(string userName, EsObjectRO)
This method is in the dll files but I do not think the alternate call for the same method with reliability parameter, is in the dll.
sendPluginMessageToUser(string userName, com.electrotank.electroserver5.messages.Message.Re liability reliability, EsObjectRO)
Here is the definition from the C#/Unity client API.
PluginPrivateMessageResponse sendPluginMessageToUser(String userName,
com.electrotank.electroserver5.messages.Message.Re liability reliability,
EsObjectRO variables)
Sends a plugin message to a user. With the associated EsObject, almost anything can be sent.
Parameters:
userName - the name of the user
variables - the EsObject to send as part of the message
Returns:
a response indicating the status of the delivery
See Also:
sendPluginMessageToRoom, sendPluginMessageToRooms, sendPluginMessageToServer, sendPluginMessageToUsers, sendPluginMessageToZone, sendPluginMessageToZones, PluginPublicMessageResponse, EsObjectRO


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