What is faster? SendMessage, SendMove, or createRoomVariable
Any ideas what is faster?
Room variables involve the server creating objects interally for you and tracking their existence. They are very useful but only for certain types of problems. If you are just looking to send information to everyone about a move a character has taken, I would just use sendMove or sendMessage (they are identical as far as the server is concerned). If you provide some more details about what you are looking to do, Jobe and I can be more specific on which is best for your needs. Thanks!
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