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Forum: ES5 Bug Reports

  1. [Bug Report] method setPassword not work

    Hi all, When I change password in room method setPassword doesn't work. here is my code I implement in server: int zoneId =...

    Started by bluesky2210‎, 06-05-2013 10:11 AM
    admin, api, bug, change, client, code, doesn't, dynamic, es5, functionality, getapi, getroom, help, method, object, password, persistent, php, plugin, room, server, support, version, work, zoneid
    • Replies: 6
    • Views: 190
    06-06-2013, 07:48 AM Go to last post
  2. schedule is cancel

    when room have only one user. after this user be kick. I see error: this executeUserKicked method don't run. This schedule is cancel. Please, help...

    Started by universe‎, 05-31-2013 10:36 AM
    api, bug, cancel, error, es5, help, how, kick, level, message, method, need, persistent, person, plugin, removed, room, run, schedule, scheduledcallback, scheduleexecution, string, user, username
    • Replies: 3
    • Views: 83
    05-31-2013, 04:56 PM Go to last post
  3. [Question] getPassword Method

    I implement code in server: 200. Collection<RoomValue> rooms = api.getRooms(api.getZoneId(), nameRoom); 201. int gameId = -1; 202. if(rooms !=...

    Started by universe‎, 05-13-2013 10:47 AM
    api, bug, code, collection, electroserver, electrotank, error, es5, ext, extensions, fix, gameid, getgameid, getrooms, log, method, null, password, process, registry, registryendpoint, rooms, server, servers, zoneid
    • Replies: 1
    • Views: 156
    05-13-2013, 10:56 AM Go to last post
  4. [Solved] ES 5.4.1 in HTTP mode doesn't send a Content-Type header with its crossdomain.xml

    When using a BinaryHTTP connection with ES5.4.1, I find that flash gets unhappy with me, complaining: Error: Ignoring policy file at...

    Started by daperson1‎, 05-06-2013 11:50 PM
    2 Pages
    1 2
    api, broken, bug, connection, crossdomain, domain, due, es5, exist, ext, file, find, flash, http, ignoring, into, missing, mode, policy, problem, send, trying, type, updated, xml
    • Replies: 17
    • Views: 192
    05-07-2013, 03:32 PM Go to last post
  5. 5.4.0 ServerKickUserEvent missing

    hello there, i noticed that the "ServerKickUserEvent" missing in c_sharp code , when i try do my es.engine.*** ServerKickUserEvent isn't here, is...

    Started by atlantis‎, 04-09-2013 08:08 PM
    api, bug, client, code, connection, docs, electroserver, electrotank, engine, es5, esobject, fixed, help, http, isn, later, missing, noticed, report, test, thanks, try, url, version, week
    • Replies: 8
    • Views: 155
    04-10-2013, 01:42 PM Go to last post
  6. [Bug Report] Receiving double 'JoinZoneEvent's on initial CreateRoomRequest or JoinRoomRequest.

    I've just updated to the latest 5.4.x server and am receiving double, identical 'JoinZoneEvent' events upon creating or joining a room. This bug...

    Started by g0dzill3r‎, 04-05-2013 08:23 PM
    admin, bug, capacity, check, createroomrequest, es5, events, ide, initial, joining, joinzoneevent, latest, message, messagetype, null, receiving, room, roomname, rooms, server, type, updated, usercount, zoneid, zonename
    • Replies: 1
    • Views: 79
    04-09-2013, 02:37 PM Go to last post
  7. 'GetRoomsInZoneRequest' with zoneName crashes connection.

    Sending in a 'GetRoomsInZoneRequest' message with the zoneName specified as a string (instead of the zoneId) causes the server to generate an error...

    Started by g0dzill3r‎, 04-05-2013 08:28 PM
    admin, bug, causes, client, codec, concurrent, concurrenthashmap, connection, connectionclosedevent, current, electroserver, electrotank, entities, error, es5, esobject, exception, execute, ext, gateway, generate, genericerrorresponse, getroomsinzonerequest, write, zonename
    • Replies: 1
    • Views: 118
    04-09-2013, 02:33 PM Go to last post
  8. server still is crashes

    now, server alway is crashes, I find dealock: Deadlock: New I/O server worker #1-1 is waiting to lock...

    Started by newElectrotanker‎, 01-11-2013 11:21 PM
    6 Pages
    1 2 3 ... 6
    api, bug, concurrent, current, electroserver, electrotank, entities, es5, extensions, find, fix, game, gameroom, help, java, leaveroom, locks, managers, method, own, safe, server, source, unknown, waiting
    • Replies: 54
    • Views: 1,248
    03-13-2013, 06:10 PM Go to last post
  9. Angry [Bug Report] ElectroServer 5.4_Beta can't config

    I'm very angry with you! I update Es to ElectroServer 5.4_Beta. But I config for licence of 1000ccu. It only received 50 ccu. ES Admin of...

    Started by newElectrotanker‎, 03-13-2013 04:02 PM
    admin, beta, bug, ccu, change, check, config, electroserver, electroserver 5, es5, file, fix, general, ins, licence, license, max, need, plugin, received, screen, set, settings, update
    • Replies: 4
    • Views: 180
    03-13-2013, 04:25 PM Go to last post
  10. Angry [Bug Report] Deadlock server

    java.net.SocketException: Software caused connection abort: socket write error at java.net.SocketOutputStream.socketWrite0(Native Method) at...

    Started by huongtk35‎, 03-08-2013 03:28 AM
    bug, check, client, connection, console, electroserver, electrotank, engine, entities, es5, exception, exceptions, factory, fired, found, games, java, managers, message, method, mysql, net, write, zonemanager, zonename
    • Replies: 3
    • Views: 237
    03-11-2013, 01:55 PM Go to last post
  11. Unhappy [Please Help] Rooms hang for a few minutes, then continue working

    Hi there, I'm developing a realtime 2D shooter game. Everything is working out great, except for one annoying bug. As soon as the server gains...

    Started by ManuelOtto‎, 03-07-2013 07:10 PM
    bit, bug, ccu, es5, except, game, hang, hangs, help, jam, logs, manual, nothing, over, parameters, plugin, random, real, realtime, recommended, response, room, rooms, server, zone
    • Replies: 6
    • Views: 204
    03-07-2013, 07:59 PM Go to last post
  12. ES5 Admin viewed by video player

    Hi, I cannot see the ES5 Admin when recording a video. When viewing the video after logging in to the ES5 Admin i am panning around nothing.. ...

    Started by joseph‎, 02-13-2013 05:22 AM
    admin, air, auto, bug, client, es5, logging, need, nothing, noticed, player, problem, professional, programs, recording, software, try, use, video, viewing
    • Replies: 1
    • Views: 167
    02-13-2013, 01:20 PM Go to last post
  13. Post Internet Explorer does not support Electroserver communication

    Hi Teresa we got problem with internet explorer while establishing connection with electrotank server. It is not connecting to es from IE browser...

    Started by radhakm09‎, 12-19-2012 12:41 PM
    3 Pages
    1 2 3
    api, browser, communicate, communication, connecting, connection, electroserver, electrotank, es4, es5, establishing, forum, internet, issue, javascript, move, noticed, problem, server, suggestion, support, tell, try, version, zone
    • Replies: 21
    • Views: 886
    02-12-2013, 03:39 PM Go to last post
  14. iOS client [EsEngine checkMessageOrder]

    Hello, we found what seems to be a line of code missing from the iOS client EsEngine.m file. This is in the checkMessageOrder method, with the...

    Started by gamesrfun‎, 02-08-2013 06:20 PM
    bug, client, code, count, es5, esengine, event, file, found, index, ins, ios, isn, java, java client, kick, message is, messagenumber, method, missing, ready, server, start, stops, system
    • Replies: 1
    • Views: 146
    02-08-2013, 06:35 PM Go to last post
  15. Unhappy [Bug Report] the demo-- simple chat isn't running on IE

    as the title saying, but it's running well on the chrome, IE report a error: SCRIPT5: deny access. what's the problem? i am waitting for...

    Started by nic‎, 02-02-2013 04:16 AM
    access, bug, chat, chrome, demo, error, es5, fix, isn, issue, own, problem, reply, report, run, running, script
    • Replies: 1
    • Views: 192
    02-02-2013, 04:29 AM Go to last post
  16. [Solved] ES 5.3.3 Mac OSX downloads corrupted?

    I tried to install ES 5.3.3 for Max OSX but the installer was reportedly "damaged" and would not run. Is there something wrong with the uploaded...

    Started by jasonMcintosh‎, 01-04-2013 06:53 AM
    apps, bit, bug, change, download, es5, examples, files, ins, install, installer, java, jdk, load, mac, max, multiple, need, online, osx, run, try, unix, uploaded, version
    • Replies: 9
    • Views: 421
    01-08-2013, 01:47 PM Go to last post
  17. Created room from Server

    I use api.createGameForUsers(gameType, users, "GameAZone", "", false, true, gameDetails) to create room from server . But I don't see room on ES...

    Started by newElectrotanker‎, 12-17-2012 08:40 PM
    admin, api, bug, button, createroom, es5, gamedetails, help, ins, method, need, own, refresh, room, rooms, server, setup, use, zoneid, zones
    • Replies: 1
    • Views: 204
    12-17-2012, 09:28 PM Go to last post
  18. Angry [Bug Report] Password in Room

    When client send request create room with password: var qjr:QuickJoinGameRequest = new QuickJoinGameRequest(); qjr.gameType = pluginName; ...

    Started by newElectrotanker‎, 12-10-2012 10:28 AM
    boolean, bug, client, create, engine, es5, esobject, find, gamedetails, handle, help, how, information, name, null, password, plugin, pluginname, quickjoingamerequest, request, room, send, server, zone, zonename
    • Replies: 4
    • Views: 269
    12-15-2012, 03:59 PM Go to last post
  19. Unhappy [Bug Report] Problem Long type

    Server using java send mess to client flash with value = -10000000 (Long Type) esPlayer.setLong(KEY.SubMoney.getType(), this.subMoney);...

    Started by newElectrotanker‎, 11-30-2012 09:12 AM
    1000, bug, client, code, data, es5, esobject, field, flash, help, how, java, latest, long, passed, problem, receive, send, server, set, setlong, type, value
    • Replies: 1
    • Views: 212
    11-30-2012, 01:35 PM Go to last post
  20. [Question] Room Id is automatic increased to big integer

    Id room is automatic increased. example: there are rooms with ids: 1, 2, 3, 4, 5. If destroy rooms: id = 1, 3, 4 after create two room. New rooms has...

    Started by newElectrotanker‎, 11-02-2012 08:28 PM
    address, automatic, bug, couple, crashing, create, destroy, error, es5, example, fix, gameid, how, long, problems, removed, restart, room, rooms, run, solution, system, time, zone, zones
    • Replies: 4
    • Views: 442
    11-12-2012, 04:15 PM Go to last post

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