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AlphaWolfGames
02-01-2011, 02:44 AM
Dear Electrotank,

I am a representative from AlphaWolfGames, which is an Indie development Company consisting of 3 people.

Recently we have decided to use Electroserver as our middle ware along with Unity3d in order to create a massive multilayer online role playing game. I was wondering what is the fastest and most efficient way to start learning to use Electroserver . I know we are supposed to read the documentation, and watch the video tutorials, but since you guys are the experts, we were wondering if you guys could give us some suggestions on how to learn about using Electroserver and Unity the fastest.

Thank you for reading.

Regards AlphaWolfGames

tcarr
02-01-2011, 12:27 PM
I'd suggest taking your various features one piece at a time. Find one of our code examples or games that is close and figure out how to adapt or reskin it to do want you need.

I'm on the opposite end of the boat, struggling to learn enough Unity to get a nice Avatar Chat example for the next release. Making progress, and the end is in sight but man it's feeling slow.

AlphaWolfGames
02-01-2011, 06:36 PM
Dear Tcarr, i have recently come across the RTS example, could you please guide me on how to use it? because at the moment, i cannot get the game to play, i don't know what to do with the server files.

tcarr
02-01-2011, 06:40 PM
Look at game_examples/RTSGame/documentation/README.txt. This names the two server level components that you will need. If you are not familiar with deploying an extension, see How to Install an Extension (http://www.electrotank.com/docs/es5/manual/how_to_install_an_extension.htm).