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ElectroServer 5 Client: Cocoa-Touch
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Instance Methods | |
| (id) | - init |
| (void) | - connect |
| After this class is configured with available connections via the servers property or the addServer method, invoking this method will attempt to connect to ElectroServer. More... | |
| (void) | - connectToServer: |
| (void) | - connectToServer:withAvailableConnection: |
| (EsConnection *) | - connectionWithId: |
| All connections that are attempted are locally assigned an id. More... | |
| (void) | - addServer: |
| Adds a Server instance to the list of available servers. More... | |
| (void) | - removeServer: |
| Removes a server from the list of available servers. More... | |
| (void) | - close |
| Closes all active connections resulting in EsConnectionClosedEvent events for each connection. More... | |
| (void) | - sendMessage: |
| (void) | - sendMessage:onConnection: |
| Sends a message to the server. More... | |
| (EsServer *) | - serverWithId: |
| Gets a Server instance by id. More... | |
| (void) | - setServers: |
| Configures this class with a list of servers that are available. More... | |
| (NSArray *) | - servers |
| (BOOL) | - connected |
| (NSArray *) | - connectionsToAttempt |
| (int) | - connectionAttemptIndex |
| (NSArray *) | - activeConnections |
| (void) | - setEncryptionEnabled: |
| Enables or disables message encryption for all active connections. More... | |
| (void) | - setEncryptionEnabled:connection: |
| Enables or disables encryption for the specified Connection. More... | |
| (BOOL) | - encryptionEnabled |
| Returns the state of encryption for all active connections. More... | |
| (BOOL) | - encryptionEnabled: |
| Returns the state of encryption for the specified connection. More... | |
| (void) | - attemptNextConnection |
| (EsConnection *) | - newConnection: |
| (void) | - pruneConnectionsToAttempt |
| (void) | - processMessage:connection: |
| (void) | - preProcessMessage:connection:server: |
| (void) | - cleanConnectionListeners: |
| (void) | - checkMessageOrder:connection: |
Instance Methods inherited from EsEventDispatcher | |
| (void) | - addEventListenerWithTarget:action:eventIdentifier:priority: |
| (void) | - addEventListenerWithTarget:action:eventIdentifier: |
| (void) | - removeEventListenerWithTarget:action:eventIdentifier: |
| (void) | - dispatchEvent: |
Properties | |
| BOOL | ignoreUnknownMessages |
| - (NSArray *) activeConnections |
| - (void) addServer: | (EsServer*) | server |
Adds a Server instance to the list of available servers.
Servers should only be added through this method or by setting a new array of servers via the 'servers' property.
| Server | instance to add. |
| - (void) attemptNextConnection |
| - (void) checkMessageOrder: | (EsMessage*) | message | |
| connection: | (EsConnection*) | connection | |
| - (void) cleanConnectionListeners: | (EsConnection*) | con |
| - (void) close |
Closes all active connections resulting in EsConnectionClosedEvent events for each connection.
| - (void) connect |
After this class is configured with available connections via the servers property or the addServer method, invoking this method will attempt to connect to ElectroServer.
The connections attempted varies based on parameters. The most common usage is to not pass in any parameters. In this usage (no paramters) connection attempts are made by cycling through all possible connections until one is established. If the server parameter is non-null and the availableConnection parameter is null, then connections attempts are made by cycling through all possible connections associated only with the server specified. If the server paramteer is non-null and the availableconnection parameter is non-null then a connection is attempted only with the availableConnection specified. This can be used to establish additional connections.
Every attempted connection results in a ConnectionAttemptResponse event. When a connection finally succeeds or if all connection attempts fail a ConnectionResponse event is fired.
| Optional | Server instance. This needs to have already been added to this class via the servers property or addServer method. |
| Optional | AvailableConnection instance. If non-null then the 'server' parameter must be non-null and this instance must have been added to it. |
| - (BOOL) connected |
| - (int) connectionAttemptIndex |
| - (NSArray *) connectionsToAttempt |
| - (EsConnection *) connectionWithId: | (int) | connectionId |
All connections that are attempted are locally assigned an id.
This method returns the Connection instance associated with the id passed in.
| Id | of the Connection you want to retrieve |
| - (void) connectToServer: | (EsServer*) | server |
| - (void) connectToServer: | (EsServer*) | server | |
| withAvailableConnection: | (EsAvailableConnection*) | availableConnection | |
| - (BOOL) encryptionEnabled |
Returns the state of encryption for all active connections.
If encryption is enabled on all connections this returns true. If it is not enabled on any connection this returns false.
| - (BOOL) encryptionEnabled: | (EsConnection*) | connection |
Returns the state of encryption for the specified connection.
| - (id) init |
| - (EsConnection *) newConnection: | (EsAvailableConnection*) | availableConnection |
| - (void) preProcessMessage: | (EsMessage*) | message | |
| connection: | (EsConnection*) | connection | |
| server: | (EsServer*) | server | |
| - (void) processMessage: | (EsMessage*) | message | |
| connection: | (EsConnection*) | connection | |
| - (void) pruneConnectionsToAttempt |
| - (void) removeServer: | (EsServer*) | server |
Removes a server from the list of available servers.
| Server | to remove |
| - (void) sendMessage: | (EsMessage*) | message |
| - (void) sendMessage: | (EsMessage*) | message | |
| onConnection: | (EsConnection*) | connection | |
Sends a message to the server.
This is the only way to communicate with the server. If no connection is specified then the default connection is used. The default connection is the first connection established.
| The | message to send to the server. |
| The | optional connection to use for sending to the server. |
| - (NSArray *) servers |
| - (EsServer *) serverWithId: | (NSString*) | serverId |
Gets a Server instance by id.
The server must have been previously added via the addServer method or by setting an array of servers using the 'servers' property.
| Id | of the Server instance to return |
| - (void) setEncryptionEnabled: | (BOOL) | encryptionEnabled |
Enables or disables message encryption for all active connections.
The first time encryption is enabled for a connection a key exchange will take place which may take several seconds. Encryption will be automatically enabled once the key exchange completes. When encryption is successfully enabled or disabled for a connection a EsEncryptionStateChangeEvent will be dispatched.
| encryptionEnabled |
| - (void) setEncryptionEnabled: | (BOOL) | encryptionEnabled | |
| connection: | (EsConnection*) | connection | |
Enables or disables encryption for the specified Connection.
See setEncryptionEnabled(boolean) for further details.
| encryptionEnabled | |
| con |
| - (void) setServers: | (NSArray*) | servers |
Configures this class with a list of servers that are available.
The servers array should not be modified directly. Use the addServer and removeServer methods, or set the entire array of servers using this property.
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readwriteatomic |