ElectroServer 5 Client: Cocoa-Touch
EsQuickJoinGameRequest.h
1 //
2 // Autogenerated by CocoaTouchApiGenerator
3 //
4 // DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
5 //
6 
7 
8 
9 #import <EsMessage.h>
10 #import <EsMessageType.h>
11 #import <EsRequest.h>
12 #import <EsResponse.h>
13 #import <EsEvent.h>
14 #import <EsEntity.h>
15 #import <EsObject.h>
16 #import <ThriftQuickJoinGameRequest.h>
17 #import <EsFlattenedEsObject.h>
18 #import <ThriftFlattenedEsObject.h>
19 #import <EsSearchCriteria.h>
20 #import <ThriftSearchCriteria.h>
21 
76 @private
77  BOOL gameType_set_;
78  NSString* gameType_;
79  BOOL zoneName_set_;
80  NSString* zoneName_;
81  BOOL password_set_;
82  NSString* password_;
83  BOOL locked_set_;
84  BOOL locked_;
85  BOOL hidden_set_;
86  BOOL hidden_;
87  BOOL createOnly_set_;
88  BOOL createOnly_;
89  BOOL gameDetails_set_;
90  EsObject* gameDetails_;
91  BOOL criteria_set_;
92  EsSearchCriteria* criteria_;
93 }
94 
98 @property(retain,nonatomic) NSString* gameType;
102 @property(retain,nonatomic) NSString* zoneName;
106 @property(retain,nonatomic) NSString* password;
110 @property(nonatomic) BOOL locked;
114 @property(nonatomic) BOOL hidden;
119 @property(nonatomic) BOOL createOnly;
123 @property(retain,nonatomic) EsObject* gameDetails;
127 @property(retain,nonatomic) EsSearchCriteria* criteria;
128 
129 - (id) init;
130 - (id) initWithThriftObject: (id) thriftObject;
131 - (void) fromThrift: (id) thriftObject;
132 - (ThriftQuickJoinGameRequest*) toThrift;
133 - (id) newThrift;
134 @end